(pb; 1994, 2012: graphic novel, collects issues 51-6 of the comic book The Sandman. “Introduction” by Stephen King. Ninth book in the thirteen-book Sandman graphic novel series.)
Overall review:
Worlds’ End is a good, fun collection of characters (some of them previously seen in earlier Sandman stories) and variable tales they tell while they wait out a strange storm.
Again, the artists, letterers and colorists who bring Gaiman’s transcend-the-genre writing to vivid, distinctive representation. Worth owning, this. Followed by The Sandman: The Kindly Ones.
Review, issue by issue
“Worlds’ End: Sequences at the Inn” (#51): After a car crash in a winter storm, two motorists (Brant Tucker, Charlene Mooney) find themselves at a pub with strange-looking mythological storytellers. Each issue that follows revolves around a tale told by one of the inn guests.
“Cluracan’s Tale” (#52): The fairy, last seen in The Sandman: Season of Mists, speaks of what brought him here. In Cluracan’s narration, Queen Mab (of the fairy city Aurelia) sends him as envoy to a near-ruin human city to prevent a treacherous politician (Innocent XI, “Psychopomp of the Universal Aurelian Church”) from assuming more power and upsetting the balance between fairies and humans.
“Hob’s Leviathan”
(#53): A young sailor (Jim) recounts his sailing adventures with Hob Gadling (The Sandman: Dream Country), rough men and wild-sized sea creatures.
“The Golden Boy” (#54): An older Asian man tells Brant a story about a fictional clock-fixing young man (Prez Rickard) who became a US President while being observed and possibly threatened by a creepy power broker of sorts (Boss Smiley).
“Cerements” (#55): A Necropolitan student of death rituals (Petrefax) tells a story about how he attended a ritual where others told curious stories about hangmen, a woman of mystical power (Mistress Veltis) as well as his own experiences within a necropolis while studying under his pale-pigment master (Kaproth), who’s also listening to Petrefax speak. Two family members of the Endless make an appearance in this issue.
“Worlds’ End” (#56): The essence of the inn is revealed, as is the cause of the storm outside. Personal changes, pairings, and partings occur among some of guests.
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